Doing some comic-ing. I was inspired by the thought of Tasteless on the ladder.


It’s not often that a paper like the Times delves into gaming, so it came as a bit of a pleasant surprise when I discovered this article, published yesterday, from game enthusiast Seth Schiesel. He’d had to distinct pleasure of navigating through Blizzard’s well fortified California labyrinth to get an hour long play session of Diablo III. The article, in true Times fashion, is less about the game itself and more about the psychology of the player. Schiesel assures us, however, that the hour which he spent playing was perhaps the fastest hour of his life, certainly a promising sign.
Large scale Protoss changes are now live on the Public Test Realm. The implications are, at initial glace, strongest for PvP, and this appears to be Blizzard’s attempt at solving the pesky 4gate vs 4gate issue. Bear in mind that these are certainly subject to change, and it’s called the TEST realm for a reason. Full patch notes are after the jump. Read on…
Air superiority gives the player many benefits:
1) The ability to harass, to do economic damage against the opponent
2) A large degree of map control
3) The threat of harassment
4) A time window of safety against attack

The mutalisk is one of the best air superiority units.
You can check out these upcoming matches tonight and tomorrow on Enigma’s stream:
GSL May is off to a surprising start, with results from Group A flipping the proverbial bird at anyone who thought they knew how to predict this thing. Would Groups C and D be as surprising? Let’s find out. Read on…