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So long, and thanks for all the fish!
The guys at Gom recently published a news post informing SC2 fans everywhere that the GSL would be partnering with the widely successful American eSports outlet Major League Gaming. The ultimate goal is simple, prevent a situation where the two leagues are competing for top caliber international talent and the audience building benefits it provides. Top players from each league would earn spots in the other. Full details from the press release after the jump.
At MLG Columbus, the Top 3 non-Korean finishers will each be placed into GSL Code A.
At every 2011 Pro Circuit Live Competition after MLG Columbus, GSL placement will occur as follows:
- Code S status will be awarded to the highest placing player, within the Top 3, regardless of country of origin, who does not already have Code S status.
- Code S status will not be awarded if all of the players placing 1st-3rd already have Code S Status.
- Code A status will be awarded to the next three highest placing non-Korean players.
- If Code S status is awarded to a Korean player, or not awarded at all, Code A status also will be awarded to the 4th highest placing non-Korean player.
All travel and accomodation expenses for these players will be provided by the GSL.
- MLG will invite four Korean pro players to each Pro Circuit Live Competition.
- These players will be placed directly into the Championship Pools, one into each Pool.
- Their placement in the Pools will be determined by their GSL rank.
- All travel and accomodation expenses for these players will be provided by MLG.
- For MLG Columbus, we will also be inviting a player from the CSN tournament, currently in progress. This player will be seeded into the Open Bracket, and their travel and accomodation expenses will be covered by CSN.
The system sounds promising. The first four Koreans to enjoy this partnership are ST_Bomber, IM.Losira, SlayerS_MMA, and FOXMoon. This sort of spillover is likely a welcome site for many fans, and will enrich worldwide competition by allowing greater diversity of playstyle, perspective, and talent to compete on large scale stages. Players will probably enjoy it as well, as it may ease some of the painstaking decisions they have to make regarding where and when it is most fiscally viable to compete.
I can’t wait to see the types of matches it yields.